Pinned Repositories
cli-cookbook
Command line recipes
LeanTouch
LeanTouch is an input library that makes handling gestures (e.g. Pinch, Twist) incredibly easy across all devices and resolutions
UBootstrap.Webp
Integrate Webp images into your Unity3D projects.
unity-camera-follow-2d
Script to make 2d camera follow players in an interesting way
unity-editorextension-manual
A manual for various usecases of the Unity Editor extensions
unity-particle-scaler
Convenient Editor Window to scale Unity's Shuriken Particle System
unity-scriptableobject-manual
A manual of major Use cases of ScriptableObject in Unity
unity-sortinglayer-setter
This component provides a way to set the sorting layer of any object using code or from the Editor.
unity-texture-dither
In many cases, we want to dither textures so that we can use more compact texture import format to save memory. This project aims to provide a workflow for dithering imported texture automatically
USplitAlpha
Split Alpha channel for Android and iOS
minhhh's Repositories
minhhh/cli-cookbook
Command line recipes
minhhh/LeanTouch
LeanTouch is an input library that makes handling gestures (e.g. Pinch, Twist) incredibly easy across all devices and resolutions
minhhh/unity-tips
Tips, tricks and best practices for working with Unity.
minhhh/unity-mecanim
Guide for using Unity Mecanim system effectively
minhhh/general-log-parser
General log parser written in Python
minhhh/sprite-extractor
Tool for extracting sprites from TexturePacker Spritesheets
minhhh/UnityDebugGUI
Common Helper for creating a Debug GUI in Unity
minhhh/UnitySystemUptime
Get iOS and Android devices' uptime unaffected by pause
minhhh/archive-web
Download a webpage for archiving purpose
minhhh/SimpleGestures
Simple Gesture is a powerful, yet easy to use, gesture recognizer for touch interface devices. [https://www.assetstore.unity3d.com/en/#!/content/18980]
minhhh/SystemUptime_ios
Ios library for getting system up time, unaffected by pause
minhhh/PlayerPrefsEditor
PlayerPrefs Editor & Utilities provide an easy way to see what PlayerPrefs your game is using and change them at run-time.
minhhh/smooth.foundations
Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.
minhhh/UBootstrap.Core
This is a core package of the UBootstrap series of libraries used for easily bootstraping a new Unity project.
minhhh/Unity-Resource-Checker
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
minhhh/unitytesttools
This is the source for the Unity Test Tools package.
minhhh/ColoredProjectFolders
Make special folders in Unity's Project View look colorful
minhhh/dotfiles
minhhh/drawio
Source to www.draw.io
minhhh/jfrog-docker-repo-simple-example
Getting started with JFrog Docker Repos - Example
minhhh/minhhh.github.io
minhhh/otp-gen
Command-line client to generate HOTP and TOTP tokens
minhhh/pelican_git
Allow git file to be embedded to pelican blog.
minhhh/UniRx
Reactive Extensions for Unity
minhhh/unity-webview
minhhh/unity-webview-schemasupport
Example using https://github.com/minhhh/unity-webview
minhhh/vim-snippets
vim-snipmate default snippets (Previously snipmate-snippets)
minhhh/vimfiles
minhhh/voidy-bootstrap
A Pelican theme based on Bootstrap. A modern mobile-friendly theme using Bootstrap 3 and FontAwesome 4.
minhhh/wiki
A collection of useful articles and guides for various programming tasks