Godot 3.x and 4.0 module to create realtime multiplayer games. It uses Prediction & Rewinding networking model.
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Made with contrib.rocks.
Netsync module for Mirror Classic. V2: Join Discord for access.
C++MIT
Godot 3.x and 4.0 module to create realtime multiplayer games. It uses Prediction & Rewinding networking model.
--
Made with contrib.rocks.