/Maze

Agent that reaches goal optimally using Djikstra's

Primary LanguageJava

Victor Antony (134), Gebri Mishtaku (50)

We created a maze game with progressively harder levels. But fear not! Dijkstra was implemented to make the player's life a bit easier. Follow where the stars lead you, and you might end up at the finishing block!

Player = Blue
Finish = Red
Star = Jesus. Follow him.