/Unity3D_DrawNormals

Draws the vert and face normals of a mesh using Unity's Gizmos.

Primary LanguageC#Apache License 2.0Apache-2.0

Unity3D_DrawNormals

Draws the vert and face normals of a mesh using Unity's Gizmos.

Draw Normals Scene View

Note: This will not perform well on high poly meshes. It's most useful for temporary debugging, especially for procedural meshes.

Special thanks to the Blender Foundation for the Suzanne model.