mitay-walle
Unity3d / C# Game-developer, sfx/vfx designer. Trying to create generic Quality-of-Life solutions for Unity3d
Pinned Repositories
com.mitay-walle.gradient-texture
Unity Gradient Texture generator
com.mitay-walle.phys-sound
The PhysSound system adds the ability to bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics.
com.mitay-walle.ui-circle-segmented
Custom graphic for uGUI, Circle splitted to segments, with skip offset, sprite round,global offset, circle-spaced gradient etc
com.mitay-walle.ui-graphic-sector
uGUI Custom Graphic that draws an oval sector
com.mitaywalle.folder-size-window
Unity3dd EditorWindow, that show runtime size of folder
ComponentTitlebarGUI
Unity3d script that add callback to draw MGUI upon any Component Titlebar
CustomOverrideEditor
Base class to override any built-in Component or Asset Inspector
SceneViewColliders2DOverlay
Unity2D script to add SceneView-overlay to show All 2D Colliders, contacts, bounds, sleeping bodies
Unity3d-RectMask2DCulling
Custom RectMask2D, that allow to disable Culling / Softness for better performance
mitay-walle's Repositories
mitay-walle/com.mitay-walle.gradient-texture
Unity Gradient Texture generator
mitay-walle/com.mitay-walle.phys-sound
The PhysSound system adds the ability to bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics.
mitay-walle/OverlayWindowContainer
Allow to draw stacked floating EditorWindow in Unity3d SceneView, similar to ParticleSystem's "Particle Effect", Camera's preview etc
mitay-walle/ProceduralTexture
Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering
mitay-walle/CinemachineFollowZoom2D
Unity3d / Cinemachine add-on module for Cinemachine Virtual Camera that adjusts the Orthographic Size of the lens, depending on camera and target distance, or velocity
mitay-walle/com.mitay-walle.paint-physical-material-overlay
Unity3d tool to easily display/paint PhysicalMaterials in SceneView
mitay-walle/com.mitay-walle.rect-transform-editor
C - Copy | P - Paste | New - create new parent RectTransform, with same anchor settings, and stretch selected RectTransform to it | Snap - stretch selected RectTransform to parent
mitay-walle/com.mitay-walle.text-asset-inspector-edit
Override TextAsset Inspector, allowing to immedietly edit its content
mitay-walle/com.mitay-walle.ui-graphic-sector
uGUI Custom Graphic that draws an oval sector
mitay-walle/ComponentTitlebarGUI
Unity3d script that add callback to draw MGUI upon any Component Titlebar
mitay-walle/SerializedInterfaceReference
Unity3d script to Serialize reference to UnityEngine.Object inherited from interface, with constraints
mitay-walle/com.mitay-walle.grid-raw-image
Unity3d UI Grid Raw Image Custom graphic for uGUI Single-object/texture Grid image, excelent for tile-based inventory, with: extrude edges (inner outer) | skip cells | resize rectTransform to fit | valid raycasting for input
mitay-walle/com.mitay-walle.physics2d-debugger
Instantly renders Unity's 2D physics colliders and joints as a wireframe for rapid prototyping
mitay-walle/DebugUIEventSystemWindow
Unity3d EditorWindow, that display UI.EventSystem info about current touches / pointers, hovered objects
mitay-walle/com.mitaywalle.folder-size-window
Unity3dd EditorWindow, that show runtime size of folder
mitay-walle/EnumGenerator
Unity3d ScriptableObject for Enum code generation
mitay-walle/UIRotateEffect
Unity3d rotate vertices of graphic to 90 degrees
mitay-walle/com.mitay-walle.scriptable-volumes
Unity Volume-system extracted from ScriptableRenderPipeline, allowing to blend any parameters, using collider-shapes + distances
mitay-walle/SceneViewColliders2DOverlay
Unity2D script to add SceneView-overlay to show All 2D Colliders, contacts, bounds, sleeping bodies
mitay-walle/TimeExtensions
Allow to execute Playmode.Pause / Unpause by F5 hoetkey, even in GameView
mitay-walle/Training_CoreMechanics3D
Unity3d project where i try to create different core-gameplay mechaincs, for educational and demo purposes
mitay-walle/UniGif
GIF image decoder for Unity.
mitay-walle/Unity_UIScrollUVEffect
Unity Effect for UI.Graphic to scroll uv without using custom shader, script-based
mitay-walle/CustomOverrideEditor
Base class to override any built-in Component or Asset Inspector
mitay-walle/behaviour_inject
Inversion of Control / Dependency Injection tool for Unity3d
mitay-walle/com.robinseibold.urp-outlines
A custom renderer feature for screen space outlines
mitay-walle/com.truongnguyentungduy.hierarchy-2
Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail, but still clean and easy to organize.
mitay-walle/com.unity.ugui
mitay-walle/JAM_TheBatya_2021_2
mitay-walle/RiderSettings