Hell-Engine is a versatile and beginner-friendly JavaScript library that empowers you to create engaging 2D or 3D web browser games without the complexities of low-level graphics programming. It provides a streamlined development experience with intuitive APIs, efficient rendering pipelines, and built-in physics simulations. Whether you're a seasoned game developer or just starting out, Hell-Engine simplifies the process of bringing your game ideas to life.
- Effortless Canvas and Rendering: Leverage HTML5 canvas elements and WebGL acceleration for seamless graphics rendering, supporting both 2D and 3D game worlds.
- Intuitive Game Object Management: Create, manage, and manipulate game objects easily with clear hierarchies and component-based architecture.
- Built-in Physics Simulation: Implement realistic physics interactions in your games using the integrated 2D physics engine, eliminating the need for external libraries.
- Flexible Input Handling: Capture keyboard, mouse, and touch input effectively, enabling diverse control schemes and dynamic player interactions.
- Scene and Asset Loading: Load and manage textures, models, and other game assets efficiently, facilitating content creation and organization.
- Comprehensive Documentation: Benefit from clear, well-structured documentation and tutorials to accelerate your learning and development process.
- Active Community: Get support and share your knowledge with a growing community of passionate game developers using Hell-Engine.
- Clone the repository: git clone https://github.com/mitradeniz/Hell-Engine
- Explore the included examples and documentation.
- Join the community forum or chat to connect with other developers and seek help.
We welcome and encourage your contributions to make Hell-Engine even more powerful and user-friendly. Fork the repository, create pull requests, and share your ideas!
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