/InfoHUD

Spigot plugin to display coordinates and time to player action bar.

Primary LanguageJavaMIT LicenseMIT

InfoHUD

Display coordinates and time to the player's action bar. All the functionality of Coordinates HUD and more!
Version 1.4, compatible with Craftbukkit/Spigot/Paper 1.8+. Compiled using Spigot 1.9.4.

Download & Installation

Download on curseforge
Download on spigotmc

Drag InfoHUD-1.XX.jar in the plugins folder. The plugin should work for all versions 1.8+.

Features

Display your current coordinates.

Display the current time in different formats.

Automatically switch to dark mode in brighter biomes such as deserts and snow biomes.

Nearly every settings can be adjusted (See config.yml).

Commands

Per player (infohud.use):
/infohud <enable|disable> : Enable/Disable InfoHUD for yourself.
/infohud coordinates <disabled|enabled> : Enable/Disable showing your coordinates.
/infohud time <disabled|currentTick|clock12|clock24|villagerSchedule> : Time display format.
/infohud darkMode <disabled|enabled|auto> : Dark mode settings.

Global (infohud.admin):
/infohud messageUpdateDelay: Change how quickly (ticks) the text is being updated.
/infohud reload: Reload settings (Reloads config.yml).
/infohud benchmark: Display how long InfoHUD took to process the last update.
/infohud brightBiomes <add|remove> <here|BIOME_NAME>: Add/Remove biomes where dark mode turns on automatically.

Permissions

infohud.use Allows player to enable/disable InfoHUD and change their own settings.
infohud.admin Allows player to change global settings.

config.yml

For versions 1.2 and lower, see here.

infohudVersion: '1.X'
# Ticks between each update. Performance cost is extremely small so you are unlikely to run into any
# performance issues even if it is set to 1. Values above 20 can lead to the message fading.
messageUpdateDelay: <number> {Default:5}
# Lower to reduce the delay between entering a bright biome and InfoHUD changing colors. 
# Very heavy performance impact since MC 1.13. Recommend above 20.
biomeUpdateDelay: <number> {Default:40}
# Colors used by the bright and dark modes respectively (UPPERCASE). https://minecraft.gamepedia.com/Formatting_codes
colors:
  bright1: GOLD
  bright2: WHITE
  dark1: DARK_BLUE
  dark2: DARK_AQUA
# Biomes where dark mode will turn on automatically.
# Find at https://minecraft.gamepedia.com/Biome#Biome_IDs, the F3 menu or use /infohud biome add
# Must be in UPPERCASE. Eg. DEEP_FROZEN_OCEAN
# Only biomes in the list recognized by your current MC version will be loaded. Biomes from older/newer versions
# will not be loaded, but remain in the file.
brightBiomes:
- DESERT
- BIOME_NAME
- ...
# Settings on a per-player basis. https://namemc.com/ to get your UUID.
playerConfig:
  7445052d-632b-4aa1-8da8-44be2053bd5b:
    coordinatesMode: <enabled | disabled>
    timeMode: <disabled | currentTick | clock12 | clock24 | villagerSchedule>
    darkMode: <disabled | enabled | auto>
  AnotherUUID:
    coordinatesMode: enabled
    timeMode: clock12
    darkMode: auto
  ...

See also

This plugin is inspired by the excellent CoordinatesHUD datapack. Find it at https://vanillatweaks.net/picker/datapacks/.