Pinned Repositories
A_star
This project is a simple A star implementation on Unity3D. The black square has to follow the green one played by the player
Advercity
bevy
A refreshingly simple data-driven game engine built in Rust
bevy_ecs_ldtk
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
Cthulours
Cthulours is a 2D strategy game forseen for tablet devices. The player has to prevent the bear or the octous to destroy each other by using it's power.
dotfiles
Collection of all my configuration files for utilities & tools I use! In addition here you can find an iso with calamares which can either install or work as a live usb with all my configs / utilities preloaded. Oh and did I mention I use Arch btw!
Edge-Detector
This application can detect the edges of a picture and return the corresponding picture. To detect the edges, there is different thresholding method: hysteresis and maximum gradient are available.
gm-tool
Automatically exported from code.google.com/p/gm-tool
Infinite-Tower
This game is a game of ball in a maze where you have to find your path with a limited vision. This game has been done with java Android during my third year of study and is for mobile device.
PathFinding
This project is an other implementation of the A star algorithm realized in C++.
miyoku157's Repositories
miyoku157/A_star
This project is a simple A star implementation on Unity3D. The black square has to follow the green one played by the player
miyoku157/Advercity
miyoku157/bevy
A refreshingly simple data-driven game engine built in Rust
miyoku157/bevy_ecs_ldtk
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
miyoku157/Cthulours
Cthulours is a 2D strategy game forseen for tablet devices. The player has to prevent the bear or the octous to destroy each other by using it's power.
miyoku157/dotfiles
Collection of all my configuration files for utilities & tools I use! In addition here you can find an iso with calamares which can either install or work as a live usb with all my configs / utilities preloaded. Oh and did I mention I use Arch btw!
miyoku157/Edge-Detector
This application can detect the edges of a picture and return the corresponding picture. To detect the edges, there is different thresholding method: hysteresis and maximum gradient are available.
miyoku157/gm-tool
Automatically exported from code.google.com/p/gm-tool
miyoku157/Infinite-Tower
This game is a game of ball in a maze where you have to find your path with a limited vision. This game has been done with java Android during my third year of study and is for mobile device.
miyoku157/PathFinding
This project is an other implementation of the A star algorithm realized in C++.
miyoku157/PersRep6.589.789.4
DAFUCK
miyoku157/Rescale
miyoku157/RescaleTemp
miyoku157/RescaleUnreal
miyoku157/Roid-Ring
Space shooter arena
miyoku157/Terrain
Terrain generator
miyoku157/Tower
Tower is a genetic algorithm application. It aimes to recreate the natural process of evolution through simplified rules. The Tower in the middle of the scene constantly defends itself against waves of bots using randomly placed weapons. These weapons represent the genes that will vary between individuals. As the program keeps running, it will try to keep the best-fitted tower to create children and keep going with the simulation.