/b-b-r

"Easily configurable" game tally generator

Primary LanguageElmMIT LicenseMIT

b-b-r

“Easily configurable” game tally generator.

Should-be-working examples are in ./examples/

Example tracker

Items [29/42]

Sum for list items

Sum cross-player

Calculated fields referencing calculated fields

Allow to disable turns

Allow errors to return to tracking

List defaults

Reflect items in log

Top-level history

Then effect-level history

Then “Undo”

Then way to download history

Then way to replay history (e.g. resume game)

Then way to persist state locally (don’t lose on refresh)

Show calculated field breakdown

Publish

Player aliases

Better current player indicator

Regression tests

Base64 URLs

Kill team improvements [1/1]

Way to track wounds

Start more complicated case

Monies

Stronger, earlier validation

Log compaction

Log “before” value

Logs should use fields ids

Allow numeric fields to have a max/min value

Hidden fields

Allow for per-player field defaults

Defaults should support floats

Allow “add item” for item types (op wounds, checks, etc…)

Sum function

Expandable sections

Horizontal group

Way to spawn similar fields (e.g. foreach, dhall?)

Make visual of how scopes work

Text Field

Preview on edit screen

Query param to skip # player selection

Hint text for item lists (e.g. replace “Item” with “Operative”)

Compaction in sub-logs

Custom styles