Surf Mobile Tech 1
SSU CS 450 Project
A relatively simple, textured 2.5D raycasting engine much like how Wolfenstein 3D and Doom operated in ye olden days. Operates by directly drawing pixels to an SDL surface for rendering (software rendered).
Project Members: Matt Smith https://github.com/mjsmith707 Maksim Gomov https://github.com/mgomov Sean McKinley https://github.com/seansmckinley
Map Editor can be found here: https://github.com/mgomov/SMTech-Mapmaker