/Logisim-Minesweeper

Logisim Evolution으로 구현한 지뢰찾기

Logisim-Minesweeper

Logisim Evolution으로 구현한 지뢰찾기

OPCODE

  • 0000(0) None
  • 0001(1) Clear Screen
  • 0011(2) Draw Grid
  • 0011(3) Reset RAM
  • 0100(4) Set Mines
  • 0101(5) Jump
  • 0110(6) Standby for Selection
  • 0111(7) Render Screen
  • 1000(8) Uncover
  • 1001(9) Game Over
  • 1010(A) Flagging

Game Data Code for RAM

  • 0000(0) Empty Square
  • 0001(1) Mine Square
  • 0010(2) Uncovered Mine Square
  • 0011(3) Square with Flag
  • 0100(4) Uncovered Empty Square
  • 0101(5) Uncovered Empty Square with 1
  • 0110(6) Uncovered Empty Square with 2
  • 0111(7) Uncovered Empty Square with 3
  • 1000(8) Uncovered Empty Square with 4
  • 1001(9) Uncovered Empty Square with 5
  • 1010(A) Uncovered Empty Square with 6
  • 1011(B) Uncovered Empty Square with 7
  • 1100(C) Uncovered Empty Square with 8
  • 1101(D) Mine Square with Flag