Default view looks at the bottom
Opened this issue · 1 comments
lf94 commented
snshn commented
I second that the program should use different default perspective, not just showing model flat, from one side. The default camera angle in thingiverse and Cura 3D seems to be great. There's a difference between 3D and CAD software, CAD uses the Z as "up", while in visual 3D software it's usually the Y that represents height, and Z represents depth. Something to consider 🤔