meshes
There are 164 repositories under meshes topic.
CGAL/cgal
The public CGAL repository, see the README below
Renumics/spotlight
Interactively explore unstructured datasets from your dataframe.
threedle/text2mesh
3D mesh stylization driven by a text input in PyTorch
InsightSoftwareConsortium/itkwidgets
An elegant Python interface for visualization on the web platform to interactively generate insights into multidimensional images, point sets, and geometry.
Jim-Kroovy/Mr-Mannequins-Tools
Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!
eth-ait/aitviewer
A set of tools to visualize and interact with sequences of 3D data.
JuliaGeometry/Meshes.jl
Computational geometry and meshing algorithms in Julia
subeeshvasu/Awsome_Deep_Geometry_Learning
A list of resources about deep learning solutions on 3D shape processing
edemaine/fold
FOLD file format for origami models, crease patterns, etc.
keenanwoodall/Deform-Prototype
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
EmmetOT/IsoMesh
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
AppliedMechanics-EAFIT/SolidsPy
2D-Finite Element Analysis with Python
admesh/admesh
CLI and C library for processing triangulated solid meshes
vizorvr/patches
Patches is a visual programming editor for building WebVR and WebGL experiences.
navis-org/skeletor
Extraction of 3D skeletons from meshes.
SCOREC/core
parallel finite element unstructured meshes
CHLNDDEV/OceanMesh2D
A two-dimensional triangular mesh generator with pre- and post-processing utilities written in pure MATLAB (no toolboxes required) designed specifically to build models that solve shallow-water equations or wave equations in a coastal environment (ADCIRC, FVCOM, WaveWatch3, SWAN, SCHISM, Telemac, etc.).
danielshervheim/unity-sdf-generator
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
zippy84/vtkbool
A new boolean operations filter for VTK
Gorilla-Lab-SCUT/tango
[NeurIPS 2022] Official code repository for "TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decomposition"
98teg/SpriteMesh
SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.
Zielon/ParallelQSlim
Shape Aware Parallel Mesh Simplification Algorithm
joshcamas/fast-skinned-mesh-combiner
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
mkeeter/erizo
Fast native STL viewer
optimad/bitpit
Open source library for scientific HPC
Erkaman/gl-catmull-clark
A javascript implementation of the Catmull-Clark subdivision surface algorithm
postech-ami/CLIP-Actor
[ECCV'22] Official PyTorch Implementation of "CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshes"
Relintai/voxelman
A voxel engine for godot. I'ts a c++ engine module.
threedle/3DHighlighter
Localizing Regions on 3D Shapes via Text Descriptions
eleramp/pybullet-object-models
Collection of object models compatible with pybullet simulator https://github.com/bulletphysics/bullet3/tree/master/examples/pybullet
ozkanyumsak/mesh-subdivision
A collection of common mesh subdivision algorithms
drethage/fully-convolutional-point-network
Fully-Convolutional Point Networks for Large-Scale Point Clouds
navis-org/navis
Python library for analysis of neuroanatomical data.
shubhamag/non_rigid_icp
Modified version of non-rigid Iterative closest point algorithm for fitting to noisy point clouds
federicocasares/unity-plumber
A component to procedurally generate pipe-like meshes in Unity
Kazade/simulant-engine
A general purpose game engine for Linux, Android and the SEGA Dreamcast!