keenanwoodall/Deform-Prototype
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
C#Unlicense
Stargazers
- AdamFrisbySine Wave Entertainment
- agarcialeonLogroño (La Rioja)
- AGeorgy@tactilegames
- alexandrucatalinene@mevo.ro
- arpin
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- cbiascoCrytek
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- eagleEggsWashington, DC
- foobraco@502Studios
- GainDeveloper
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- H-man
- hasanbayatme@BayatGames
- hayes87
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- ixikosWorld Tree
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- o2co2MOTSE
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- thnewlandsPortland, OR
- unitycoderElomatic Oy
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- volfin
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