mkuhr's Stars
facebookresearch/pifuhd
High-Resolution 3D Human Digitization from A Single Image.
genaray/Arch
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
princeton-vl/DPVO
Deep Patch Visual Odometry/SLAM
AnnulusGames/MagicTween
Extremely fast, GC-free and customizable tween library implemented with Unity ECS
ziv-lin/rxlive_handheld
micahosborne/uFrame
Bonjour-Interactive-Lab/Unity3D-VATUtils
Extension of VAT shader form sideFX houdini with various utils for Unity
leapmotion/InteractionEngine101
"What does the Interaction Engine do?"
fabio914/iPadLiDARExperiment
Simple experiment to capture Depth data from the iPad Pro's LiDAR
ykafia/SoftTouch.ECS
Archetypal ECS for F# and C#
SaladLab/Snake
Reference game using EntityNetwork, Akka.Interfaced and TrackableData
iamtanmay/SEGI
A fully-dynamic voxel-based global illumination system for Unity with Single Pass, Instanced & Forward/Deferred Rendering