mlavik1
Software developer at Catenda, formerly Dimension10, Varjo, Kongsberg, Funcom. Codeberg: https://codeberg.org/matiaslavik 微信: mati31415
CatendaNorway
Pinned Repositories
GodotVolumeRendering
Mirror of https://codeberg.org/matiaslavik/GodotVolumeRendering
Ming3D
Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.
NESCompiler
A C compiler for NES (Nintendo) - WORK IN PROGRESS (made for educational purposes)
NesEmulator
NES Emulator in C++ (WIP)
NESMusicEngine
NES Music Engine
PreRenderedBackgroundsHDRP
Pre-rendered backgrounds, implemented in Unity HDRP. This repository is maintained on Codeberg: https://codeberg.org/matiaslavik/PreRenderedBackgroundsHDRP
Retro3D
2.5D rendering engine with: GUI system, scripts (Chaiscript), webassembly-support
unity-async-textureimport
[CODEBERG MIRROR] Async texture import for Unity game engine. A faster alternative to Texture2D.Load. This repository is maintained on Codeberg: https://codeberg.org/matiaslavik/unity-async-textureimport
unity-async-textureimport-package
Automatic builds for https://codeberg.org/matiaslavik/unity-async-textureimport
UnityVolumeRendering
Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!
mlavik1's Repositories
mlavik1/UnityVolumeRendering
Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!
mlavik1/Retro3D
2.5D rendering engine with: GUI system, scripts (Chaiscript), webassembly-support
mlavik1/unity-async-textureimport-package
Automatic builds for https://codeberg.org/matiaslavik/unity-async-textureimport
mlavik1/PreRenderedBackgroundsHDRP
Pre-rendered backgrounds, implemented in Unity HDRP. This repository is maintained on Codeberg: https://codeberg.org/matiaslavik/PreRenderedBackgroundsHDRP
mlavik1/Ming3D
Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.
mlavik1/unity-async-textureimport
[CODEBERG MIRROR] Async texture import for Unity game engine. A faster alternative to Texture2D.Load. This repository is maintained on Codeberg: https://codeberg.org/matiaslavik/unity-async-textureimport
mlavik1/GodotVolumeRendering
Mirror of https://codeberg.org/matiaslavik/GodotVolumeRendering
mlavik1/NESCompiler
A C compiler for NES (Nintendo) - WORK IN PROGRESS (made for educational purposes)
mlavik1/NesEmulator
NES Emulator in C++ (WIP)
mlavik1/osdev-realmode
OS-dev hobby project: Simple OS in real mode (for educational purposes)
mlavik1/unity-godot-chsarp-reference
MIRROR of: https://codeberg.org/matiaslavik/unity-godot-chsarp-reference - This document is an attempt at mapping Unity C# methods/classes/concepts to the corresponding Godot versions.
mlavik1/UnityTerrainGeneration
mlavik1/apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
mlavik1/assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
mlavik1/building2osm
Generates import files for OpenStreetMap with buliding footprints from Kartverket
mlavik1/cesium-native
mlavik1/Coroutine
Simple coroutine implementation in C++
mlavik1/EntityComponentSystemTutorial
mlavik1/FlaxDocs
Flax Engine Documentation
mlavik1/FlaxEngineBehaviourTree
MIRROR of: https://codeberg.org/matiaslavik/FlaxEngineBehaviourTree
mlavik1/focus-templates
This repository is a place where you can submit your creations to be considered as Focus templates.
mlavik1/FreeImage-Cmake
FreeImage with Cmake. Version 3.18
mlavik1/glTFRuntime
Unreal Engine 4 Plugin for loading glTF files at runtime
mlavik1/GodotSimpleAirplaneController
MIRROR of https://codeberg.org/matiaslavik/GodotSimpleAirplaneController - Simple (arcade style) airplane controller for Godot.
mlavik1/GodotVolumetricRendering
Volume rendering, implemented in Godot Engine.
mlavik1/GodotWeatherSystem
Weather system for Godot
mlavik1/libcitygml
C++ Library for CityGML Parsing and Visualization (fork)
mlavik1/LimeReport
Report generator for Qt Framework
mlavik1/Wakaran
Windows pop-up dictionary for Japanese and Chinese.
mlavik1/WickedEngine
3D engine with modern graphics