Issues
- 0
Degeneration little bug
#29 opened by Vortaka - 0
Modifying self damage multiplier results in taking no splash damage from your own rockets at all.
#26 opened by CortexReaver - 0
Ability to change settings "on the fly".
#27 opened by CortexReaver - 0
Floating point numbers bug.
#28 opened by CortexReaver - 0
Add armor limit setting
#25 opened by mmaulwurff - 0
add support for custom armor types
#24 opened by mmaulwurff - 0
armor regen doesn't work with Heretic
#23 opened by mmaulwurff - 0
move all user-visible strings to language.txt
#22 opened by mmaulwurff - 1
add max health cap
#19 opened by mmaulwurff - 0
add multiplayer support
#21 opened by mmaulwurff - 3
Add a multiplier for self-damage
#13 opened by mmaulwurff - 0
Upon restarting the settings from the commands menu, some of the settings in the regen menus seem to display their previous states, even though they have been changed
#6 opened by mmaulwurff - 0
Friction is lowered multiple times
#12 opened by mmaulwurff - 0
- 0
- 0
- 1
add missile randomizer
#17 opened by mmaulwurff - 1
- 0
- 1
integrate armament tuning
#10 opened by mmaulwurff - 1
picking up health bonuses and soulspheres won't take a player's health past 200
#9 opened by mmaulwurff - 1
input floating point values as the period or measure it in something shorter than seconds.
#8 opened by mmaulwurff - 0
- 0
- 0
When setting the regen's armor cap to 0, the regen seems to stop rather than go on indefinitely.
#4 opened by mmaulwurff - 0
- 0
Armor regeneration seems to use the period set in the health regeneration menu instead of its own.
#3 opened by mmaulwurff - 0
keybind to open the menu doesn't work
#2 opened by mmaulwurff