mminer/consolation

Build error when included in player

duckblaster opened this issue · 1 comments

EditorGUIUtility.whiteTexture is referenced regardless of whether UNITY_EDITOR is defined, causing player builds to fail.
Maybe replace with Texture2D.whiteTexture ?

mminer commented

Thanks for highlighting this. I pushed v1.4.1 with the fix. Serves me right for not building a player in a while.