/DynamicCameraReconfig-RL

Primary LanguageC#GNU General Public License v3.0GPL-3.0

HeterogenousCameraNetwork

Heterogenous camera network, with fixed PTZ and UAV-mounted cameras

The simulator structure can be divided in two main layers:

  1. Crowd behavior simulation
  2. Camera network deploying and control

Crowd behavior simulation

The movement of pedestrian in the environments is based on the Social Force model. The visula appearance of the crowd is generated using the UMA library

Camera network deploying and control

Requirements

  1. Unity 2019.1.0f2

How to run RL-simulations

  1. Open scene UcyZara
  2. Choose alpha value in the GridController component inside the Map GameObject
  3. Select the Pseudo Academy Object and assign the inference model to one of the available models in Assets/Scripts/agents-scripts/Models from the paper
  4. Press play