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Unity Path-Following Objects Demonstration of path-following objects in Unity, ideal for games featuring organized movements along predefined paths or formations.

Features Smooth Path-Following: Objects smoothly traverse predefined paths or formations. Easy Customization: Adapt path shape, speed, and behavior effortlessly. Unity Integration: Seamless integration into Unity projects. Usage Clone the repository.

Contribution Contributions are welcome! Feel free to open issues or submit pull requests.

License This project is licensed under the MIT License.

Acknowledgments Mention any external libraries or resources used in this project. Credit individuals or projects that inspired or guided the implementation.