XNB Exporter is a versatile tool designed for exporting and viewing XNB (XNA Binary) files. XNB files are used in games developed with the XNA Framework and MonoGame. This tool allows you to extract and manipulate game assets, making it easier to handle textures and other content.
- View XNB Files: Display and inspect the contents of XNB files.
- Export Assets: Extract assets such as textures and save them in accessible formats.
- Multiple Asset Support: Handle various asset types, including textures and fonts.
- Clone the repository from GitHub: git clone https://github.com/modz2014/Xnb.Exporter.git
- Navigate to the project directory:
- cd XnbExporter
- Open the solution file (Xnb.Exporter.csproj) in Visual Studio or another IDE.
- Build the project to install dependencies and compile the application.
We welcome feedback, bug reports, and suggestions! If you encounter any issues or have ideas for improvements, please don't hesitate to open an issue on GitHub. To contribute, please fork the repository, make your changes, and submit a pull request. We greatly appreciate your contributions!
XNB Exporter is licensed under the MIT License, which allows you to use, modify, and distribute the tool as needed.
XNB Exporter is an independent project and is not officially endorsed by or affiliated with the XNA Framework or MonoGame. It's a community-driven tool designed to enhance the handling of XNB game assets. Please use the tool responsibly and ensure you back up important data before making changes to your asset files.
If you have any questions or need further assistance, please don’t hesitate to reach out. Enjoy the efficiency of managing your game assets with XNB Exporter!