Missiles hit target more than allowed
mofr opened this issue · 0 comments
mofr commented
Need to use NextHit parameter from Missiles.txt
NextHit: Use collision timer after first collision (1=yes, 0=no), the timer is used to avoid excessive damage (and to annoy players).
Also, skills with radial missiles spawn a lot of missiles, each of which hit the target independently, which is wrong.