mofr/Diablerie

Mephisto don't have all layers rendered

Opened this issue · 2 comments

mofr commented

image

mofr commented

The cloud is stored in MephistoOverlay.dc6 and has Mephisto overlay in Overlay.txt.
Some guys talking that it's probably hardcoded:

Mephisto's overlay is handled by hardcoding

mofr commented

The only clue is that both overlay and monstat have the same id (mephisto), however it should be linked to the monster mode as well, to hide the overlay when it's dead.