The SDK
is compatible with apps supporting Android API level 19 and above. The SDK
itself is written in Kotlin which is the preferred language, however, we provide examples both in Kotlin and in Java.
The SDK
requires location permission to function properly. It is needed to scan and connect Bluetooth devices, in this case, the iZettle Readers. During the integration process, you will be required to present your Github access token and your oAuth credentials. It is best to have these in advance.
- Click on your profile picture in Github
- Go to Settings
- Click on Developer Settings
- Select Personal access token and Generate a new token
- Select the scope read:packages and generate your token
User authorization in the SDK is perfomed through the implementation of OAuth 2.0. This means that the SDK requires Client ID and a Redirect URI from your integrating app.
To obtain Client ID, create an account in the iZettle Developer Portal and create an Android SDK developer application by completing the following steps:
- Go to https://developer.izettle.com/register and create an account
- Verify your email address to be able to create new apps
- Create a new app from the Dashboard and choose Payments SDK for Android option
- Once you submitted the form, you'll be given a Client ID which can be used to initialize the SDK
First of all you need to add a dependency
maven {
url = uri("https://maven.pkg.github.com/iZettle/sdk-android")
credentials(HttpHeaderCredentials) {
name "Authorization"
value "Bearer <Your GitHub Token>" // More about auth tokens https://help.github.com/en/github/authenticating-to-github/creating-a-personal-access-token-for-the-command-line
}
authentication {
header(HttpHeaderAuthentication)
}
}
dependencies {
implementation 'com.izettle.payments:android-sdk-ui:1.8.4'
}
Also you may face some conflicts in the .kotlin_module META-INF, so we suggest to exclude META-INF by adding
android {
packagingOptions {
exclude 'META-INF/*.kotlin_module'
}
}
We are using AndroidX in some libraries so you will get them as dependencies as well.
To be able to login a user through iZettle you must add callback activity to your manifest. The snippet below shows how you should do it, but don't forget to replace the redirect url data with your own in the intent filter.
<activity
android:name="com.izettle.android.auth.OAuthActivity"
android:launchMode="singleTask"
android:taskAffinity="@string/oauth_activity_task_affinity">
<intent-filter>
<data
android:host="[redirect url host]"
android:scheme="[redirect url scheme]" />
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
</intent-filter>
</activity>
The best place to initialize SDK
is your Application
class. If you don't have one, we recommend that you create one.
class MyApplication : Application() {
// ...
fun onCreate() {
// Initialize SDK by your credentials
IZettleSDK.init(this, <Client ID>, <Redirect URL>)
// Attach SDK lifecycle observer to your lifecycle. It allows SDK to
// manage bluetooth connection in a more graceful way
ProcessLifecycleOwner.get().lifecycle.addObserver(SdkLifecycle(IZettleSDK))
}
// ...
}
Your application is responsible for user authorization. The SDK itself doesn't track auth state, but will return NotAuthorized errors if you try to take payments or make refunds without valid user authorization.
It's quite easy to track if the user is authorized or not. To do so you need to create an observer first.
private val authObserver = object : StateObserver<User.AuthState> {
override fun onNext(state: User.AuthState) {
when (state) {
is User.AuthState.LoggedIn -> // User authorized
is User.AuthState.LoggedOut -> // There is no authorized use
}
}
}
And then subscribe to user state
fun onStart() {
super.onStart()
IZettleSDK.user.state.addObserver(authObserver)
}
And unsubscribe if you need to
override fun onStop() {
super.onStop()
IZettleSDK.user.state.removeObserver(authObserver)
}
Or you can use LiveData
and Observer
from AndroidX
private val authObserver = Observer<User.AuthState> {
when (it) {
is User.AuthState.LoggedIn -> // User authorized
is User.AuthState.LoggedOut -> // There is no authorized use
}
}
override fun onCreate(savedInstanceState: Bundle?) {
// ...
IZettleSDK.user.state.toLiveData().observe(this, authObserver)
//...
}
User.AuthState.LoggedIn has info
object with usable fields.
publicName
- public company or merchant public nameimageUrl
- profile image in small, medium and large sizeuserId
- unique user id. can be used to join iZettle user and your data for itorganizationId
- unique organisation idtimeZone
- merchant time zonecountry
- merchant countrycurrency
- currency used for all payments & refunds
Authorizing a user is simple. Just call login method from your Activity and provide a toolbar color compatible with your color theme.
private fun doLogin() {
IZettleSDK.user.login(this, ResourcesCompat.getColor(resources, R.color.colorAccent, null))
}
First of all you need to create a TransactionReference object using the builder provided.
IMPORTANT: The transaction reference object must contain at least one unique field
val internalTraceId = UUID.randomUUID().toString()
val reference = TransactionReference.Builder(internalTraceId)
.put("PAYMENT_EXTRA_INFO", "Started from home screen")
.build()
In the constructor builder you can provide your own id with a maximum of 128 characters to identify this payment, which can be used to perform payment refunds.
Using the put
method you can add whatever you want to this object, but keep in mind that the total data size (including key names) in this object can't be bigger than 4 kilobytes. You will get this reference back with transaction data and can always request it back from our servers.
Then you need to start CardPaymentActivity. To do so you may use our helper which creates configured Intent
object
val intent = CardPaymentActivity.IntentBuilder(this)
// MANDATORY: Transaction amount in account currency
.amount(20000L)
// MANDATORY, Reference object created in previous step
.reference(reference)
// MANDATORY, you can enable login prompt in the payment flow if user is not yet logged-in
.enableLogin(enableLogin)
// OPTIONAL, you can enable tipping (disabled by default)
// This option will only work for markets with tipping support
.enableTipping(true)
// OPTIONAL, you can enable installments (enabled by default)
// This option will only work for markets with installments support
.enableInstalments(enableInstallments)
.build()
// Start activity with the intent
startActivityForResult(intent, 0)
You will receive the payment result as an activity result. Result Bundle
contains two values:
CardPaymentActivity.RESULT_EXTRA_REQUEST
contains all extras from request intentCardPaymentActivity.RESULT_EXTRA_PAYLOAD
contains payment result
The payment result is an instance of one of the following classes:
Payment was canceled by merchant or customer. Doesn't contain any additional data.
Payment failed. The failure reason is defined by reason field and be one of the following:
FailureReason.TechnicalError
- payment failed because of technical issues. Can happen because of bluetooth communication problem or other technical issueFailureReason.NetworkError
- Communication with iZettle servers failedFailureReason.NotAuthorized
- There is no authorized user to process payment requestFailureReason.AboveMaximum
- Requested amount is greater than account limitFailureReason.BellowMinimum
- Requested amount is smaller than allowed minimum
Card payment was successfully completed. Contains transaction info in payload
field.
amount
- Total transaction amount (also includes tip amount if applicable)gratuityAmount
- Contains total tip amount if tipping is performed,null
otherwisecardType
- card brand: VISA, MASTERCARD and so oncardPaymentEntryMode
- EMV, CONTACTLESS_EMV, MAGSTRIPE_CONTACTLESS, MAGSTRIPE etc. More entry modes might be added independent of SDK versiontsi
- EMV tagstvr
- EMV tagsapplicationIdentifier
- EMV tags (aid)cardIssuingBank
- card issuing bank if providedmaskedPan
- e.g. "**** **** **** 1111"applicationName
authorizationCode
installmentAmount
- Value of each installmentnrOfInstallments
- Number of installment chosenmxFiid
- Mexico specific datamxCardType
- Mexico specific datareference
- your reference object
To perform a refund you first need to find a CardPayment that matches a given id provided in the TransactionReference.Builder(internalTraceId)
.
IZettleSDK.refundsManager.retrieveCardPayment(internalTraceId, object : RefundsManager.Callback<CardPaymentPayload, RetrieveCardPaymentFailureReason> {
override fun onFailure(reason: RetrieveCardPaymentFailureReason) {
// ...
}
override fun onSuccess(cardPaymentPayload: CardPaymentPayload) {
// ...
}
})
First of all you need to create a TransactionReference object using the builder provider since a refund is basically a transaction with negative value.
IMPORTANT: The transaction reference object must contain at least one unique field
val internalTraceId = UUID.randomUUID().toString()
val reference = TransactionReference.Builder(internalTraceId)
.put("REFUND_EXTRA_INFO", "Started from home screen")
.build()
In the constructor builder you must provide the CardPayment retrieved from previous step
Using the put
method you can add whatever you want to this object, but keep in mind that the total data size (including key names) in this object can't be bigger than 4 kilobytes. You will get this reference back with transaction data and can always request it back from our servers.
Then you need to start RefundsActivity. To do so you may use our helper which creates configured Intent
object
val intent = RefundsActivity.IntentBuilder(cardPaymentPayload)
// Refund amount in account currency
// This amount must be less or equal to the original card payment.
// If not provided it will use original card payment amount
.refundAmount(20000L)
// Reference object created in previous step
.reference(reference)
// Optional, you can provide tax amount of this card payment to be displayed in the UI
.taxAmount(100L)
// Optional, you can provide the receipt number of this card payment to be displayed in the UI
.receiptNumber("#12345")
.build()
// Start activity with the intent
startActivityForResult(intent, 0)
You will receive the payment result as activity result. Result Bundle
contains two values:
RefundsActivity.RESULT_EXTRA_REQUEST
contains all extras from request intentRefundsActivity.RESULT_EXTRA_PAYLOAD
contains refund result
The payment result is an instance of one of the following classes:
Refund was canceled by merchant. Doesn't contain any additional data.
Refund failed. The failure reason is defined by reason field and be one of the following:
RefundFailureReason.Failed
- Failure due to unknown reasonsRefundFailureReason.NotAuthorized
- There is no authorized user to process payment requestRefundFailureReason.NotFound
- Payment with given reference id was not foundRefundFailureReason.NotRefundable
- Payment is not refundableRefundFailureReason.NetworkError
- Communication with iZettle servers failedRefundFailureReason.TechnicalError
- Payment failed because of technical issuesRefundFailureReason.AlreadyRefunded
- Payment was already refundedRefundFailureReason.AmountTooHigh
- Trying to perform refund with amount higher than original paymentRefundFailureReason.RefundExpired
- Payment refund is too old to be refundedRefundFailureReason.InsufficientFunds
- Account does not have sufficient funds to perform refundRefundFailureReason.PartialRefundNotSupported
- Partial refund is not allowed for this payment
Card payment was successfully completed. Contains transaction info in payload
field.
originalAmount
- Total original card payment amount (also includes tip amount if applicable)cardType
- card brand: VISA, MASTERCARD and so oncardIssuingBank
- card issuing bank if providedmaskedPan
- e.g. "**** **** **** 1111"reference
- your reference object
If you would like to provide a way to access a card reader settings from outside the payment flow you can use the following static method to get the intent.
val intent = CardReadersActivity.newIntent(context)
startActivity(intent)