MAC godot 4.3 - plugin activation fail
Opened this issue · 2 comments
Hi & thanks for your work, but i have got this error on plugin activation :
Unable to load plugin script from path: 'res://addons/m_terrain/m_terrain.gd'. This may be due to a programming error in this script.
The plugin 'res://addons/m_terrain/plugin.cfg' has been disabled to prevent further errors.
Thanks
You know! As I don't have Mac I can't build for mac! you need to build this plugin for mac by your self!
clone this repo! put it in addon folder and change its name to "m_terrain"!
go to plugin folder and type this command
git submodule update --init --recursive
this will clone godot-cpp in proper position
then go inside gdextension folder and use scons to build this plugin! this will create a lib for you in lib folder
offcource you need the building tool which there are documentation about them in Godot website!
Ok, i will try this ;)
Thanks