fun with procgen.
This repo is meant to explore my musings with randomly generated systems. I've mainly spent all of my time implementing a kdTree and nearest neighbor search because collision detection is important for physically based systems (like algae, roots, etc).
To install in virtual environment: make init
Putting some dope SVG to GCODE motion planning stuff here.
- Write initial SVG Parser
- Write sub parser for PATH tag
- Write sub parser for POLYGON and POLYLINE tag
- Write attribute / tag filter
--- if something