Some demo created by Unity Shader
Unity Version: 5.4.0f3
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Squash:
BornFromY:
BlackHole:
GhostShader:
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Basic Dissolve:
EdgeColor:
TwoEdgeColor:
BlendOriginColor:
Ramp:
DissolveFromPoint:
DissolveEnvironment:
DissolveFromDirection:
DirectionAsh:
Trifox:
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Bump Mapping:
Normal Mapping:
Parallax Mapping:
Parallax Mapping with offset limiting:
Steep Parallax Mapping:
Relief Parallax Mapping:
Parallax Occlusion Mapping, POM:
Parallax Mapping With Self Shadowing:
Displacement Mapping:
Blog: Unity Shader - 深度图基础及应用
Scan Line:
Intersection Highlight:
Force Field:
Fog:
EdgeDetection:
Water Flooded:
Vertical Fog:
Motion Blur:
Depth of Field: