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dead eye physic trains
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use same blinking piston material for all trains
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grid lines on hovered node/ctrl centers
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tangent rods on nodes
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top view
- orthographic camera
- blue construction sheet grid?
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vanish ctrls by timer
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track creation
- convert middle nodes to ctrls
- in-between drag sets dir of node
- split track
- convertCtrlToNode
- make oneWay the default
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train creator station
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cleaning station
- cleaning bot
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multiple pins?
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attach pin to mesh?
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keyboard shortcut for top view, reset camera
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adaptive grid size (tracks bounding box + margin)