React Native Local and Remote Notifications for iOS and Android
Component Version | RN Versions | README |
---|---|---|
1.0.7 | <= 0.27 | Open |
1.0.8 | 0.28 | Open |
2.0.1 | 0.29 | Open |
2.0.2 | 0.30, 0.31, 0.32 | Open |
>= 2.1.0 | >= 0.33 | Open |
npm install --save react-native-push-notification
react-native link
Having a problem? Read the troubleshooting guide before raising an issue.
The component uses PushNotificationIOS for the iOS part.
Please see: PushNotificationIOS
NOTE: To use a specific play-service-gcm
version, use in your android/app/build.gradle
(change 8.1.0
for your version):
...
dependencies {
...
compile project(':react-native-push-notification')
compile ('com.google.android.gms:play-services-gcm:8.1.0') {
force = true;
}
}
In your AndroidManifest.xml
.....
<uses-permission android:name="android.permission.WAKE_LOCK" />
<permission
android:name="${applicationId}.permission.C2D_MESSAGE"
android:protectionLevel="signature" />
<uses-permission android:name="${applicationId}.permission.C2D_MESSAGE" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED"/>
<application ....>
<receiver
android:name="com.google.android.gms.gcm.GcmReceiver"
android:exported="true"
android:permission="com.google.android.c2dm.permission.SEND" >
<intent-filter>
<action android:name="com.google.android.c2dm.intent.RECEIVE" />
<category android:name="${applicationId}" />
</intent-filter>
</receiver>
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationPublisher" />
<receiver android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationBootEventReceiver">
<intent-filter>
<action android:name="android.intent.action.BOOT_COMPLETED" />
</intent-filter>
</receiver>
<service android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationRegistrationService"/>
<service
android:name="com.dieam.reactnativepushnotification.modules.RNPushNotificationListenerService"
android:exported="false" >
<intent-filter>
<action android:name="com.google.android.c2dm.intent.RECEIVE" />
</intent-filter>
</service>
.....
In android/settings.gradle
...
include ':react-native-push-notification'
project(':react-native-push-notification').projectDir = file('../node_modules/react-native-push-notification/android')
Manually register module in MainApplication.java
(if you did not use react-native link
):
import com.dieam.reactnativepushnotification.ReactNativePushNotificationPackage; // <--- Import Package
public class MainApplication extends Application implements ReactApplication {
private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) {
@Override
protected boolean getUseDeveloperSupport() {
return BuildConfig.DEBUG;
}
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new MainReactPackage(),
new ReactNativePushNotificationPackage() // <---- Add the Package
);
}
};
....
}
var PushNotification = require('react-native-push-notification');
PushNotification.configure({
// (optional) Called when Token is generated (iOS and Android)
onRegister: function(token) {
console.log( 'TOKEN:', token );
},
// (required) Called when a remote or local notification is opened or received
onNotification: function(notification) {
console.log( 'NOTIFICATION:', notification );
},
// ANDROID ONLY: GCM Sender ID (optional - not required for local notifications, but is need to receive remote push notifications)
senderID: "YOUR GCM SENDER ID",
// IOS ONLY (optional): default: all - Permissions to register.
permissions: {
alert: true,
badge: true,
sound: true
},
// Should the initial notification be popped automatically
// default: true
popInitialNotification: true,
/**
* (optional) default: true
* - Specified if permissions (ios) and token (android and ios) will requested or not,
* - if not, you must call PushNotificationsHandler.requestPermissions() later
*/
requestPermissions: true,
});
When any notification is opened or received the callback onNotification
is called passing an object with the notification data.
Notification object example:
{
foreground: false, // BOOLEAN: If the notification was received in foreground or not
userInteraction: false, // BOOLEAN: If the notification was opened by the user from the notification area or not
message: 'My Notification Message', // STRING: The notification message
data: {}, // OBJECT: The push data
}
PushNotification.localNotification(details: Object)
EXAMPLE:
PushNotification.localNotification({
/* Android Only Properties */
id: '0', // (optional) Valid unique 32 bit integer specified as string. default: Autogenerated Unique ID
ticker: "My Notification Ticker", // (optional)
autoCancel: true, // (optional) default: true
largeIcon: "ic_launcher", // (optional) default: "ic_launcher"
smallIcon: "ic_notification", // (optional) default: "ic_notification" with fallback for "ic_launcher"
bigText: "My big text that will be shown when notification is expanded", // (optional) default: "message" prop
subText: "This is a subText", // (optional) default: none
color: "red", // (optional) default: system default
vibrate: true, // (optional) default: true
vibration: 300, // vibration length in milliseconds, ignored if vibrate=false, default: 1000
tag: 'some_tag', // (optional) add tag to message
group: "group", // (optional) add group to message
ongoing: false, // (optional) set whether this is an "ongoing" notification
/* iOS only properties */
alertAction: // (optional) default: view
category: // (optional) default: null
userInfo: // (optional) default: null (object containing additional notification data)
/* iOS and Android properties */
title: "My Notification Title", // (optional, for iOS this is only used in apple watch, the title will be the app name on other iOS devices)
message: "My Notification Message", // (required)
playSound: false, // (optional) default: true
soundName: 'default', // (optional) Sound to play when the notification is shown. Value of 'default' plays the default sound. It can be set to a custom sound such as 'android.resource://com.xyz/raw/my_sound'. It will look for the 'my_sound' audio file in 'res/raw' directory and play it. default: 'default' (default sound is played)
number: '10', // (optional) Valid 32 bit integer specified as string. default: none (Cannot be zero)
repeatType: 'day', // (Android only) Repeating interval. Could be one of `week`, `day`, `hour`, `minute, `time`. If specified as time, it should be accompanied by one more parameter 'repeatTime` which should the number of milliseconds between each interval
actions: '["Yes", "No"]', // (Android only) See the doc for notification actions to know more
});
PushNotification.localNotificationSchedule(details: Object)
EXAMPLE:
PushNotification.localNotificationSchedule({
message: "My Notification Message", // (required)
date: new Date(Date.now() + (60 * 1000)) // in 60 secs
});
In android, add your custom sound file to [project_root]/android/app/src/main/res/raw
In iOS, add your custom sound file to the project Resources
in xCode.
In the location notification json specify the full file name:
soundName: 'my_sound.mp3'
PushNotification.cancelLocalNotifications(details);
The the details
parameter allows you to specify a userInfo
dictionary that can be used to match one or more scheduled notifications. Each
matched notification is cancelled and its alerts removed from the notification centre. The RN docs suggest this is an optional parameter, but
it is not.
PushNotification.cancelLocalNotifications({id: '123'});
PushNotification.cancelAllLocalNotifications()
Cancels all scheduled notifications AND clears the notifications alerts that are in the notification centre.
NOTE: there is currently no api for removing specific notification alerts from the notification centre.
(Android only) Specify repeatType
and optionally repeatTime
while scheduling the local notification. Check the local notification example above.
For iOS, the repeating notification should land soon. It has already been merged to the master
(Android only) Refer to this issue to see an example of a notification action.
Two things are required to setup notification actions.
This is done by specifying an actions
parameters while configuring the local notification. This is an array of strings where each string is a notificaiton action that will be presented with the notification.
For e.g. actions: '["Accept", "Reject"]' // Must be in string format
The array itself is specified in string format to circumvent some problems because of the way JSON arrays are handled by react-native android bridge.
For each action specified in the actions
field, we need to add a handler that is called when the user clicks on the action. This can be done in the componentWillMount
of your main app file or in a separate file which is imported in your main app file. Notification actions handlers can be configured as below:
import PushNotificationAndroid from 'react-native-push-notification'
(function() {
// Register all the valid actions for notifications here and add the action handler for each action
PushNotificationAndroid.registerNotificationActions(['Accept','Reject','Yes','No']);
DeviceEventEmitter.addListener('notificationActionReceived', function(action){
console.log ('Notification action received: ' + action);
const info = JSON.parse(action.dataJSON);
if (info.action == 'Accept') {
// Do work pertaining to Accept action here
} else if (info.action == 'Reject') {
// Do work pertaining to Reject action here
}
// Add all the required actions handlers
});
})();
For iOS, you can use this package to add notification actions.
PushNotification.setApplicationIconBadgeNumber(number: number)
Works natively in iOS.
Uses the ShortcutBadger on Android, and as such will not work on all Android devices.
Same parameters as PushNotification.localNotification()
PushNotification.checkPermissions(callback: Function)
Check permissions
PushNotification.getApplicationIconBadgeNumber(callback: Function)
get badge number
PushNotification.abandonPermissions()
Abandon permissions