Issues
- 0
Sky class and sky program
#72 opened by morganbengtsson - 0
Travis for windows
#58 opened by morganbengtsson - 0
Add Catch2 as a submodule
#76 opened by morganbengtsson - 0
Import bones to model
#78 opened by morganbengtsson - 0
Extend vertex to support bone weights
#79 opened by morganbengtsson - 0
Support bone influence in vertex shader
#80 opened by morganbengtsson - 0
- 0
Spotlight straight down bug
#74 opened by morganbengtsson - 0
- 0
Clean up the camera API
#71 opened by morganbengtsson - 0
Direct lighting / cascading shadow maps
#64 opened by morganbengtsson - 0
Rename GLSL light structs to spot_light.
#66 opened by morganbengtsson - 0
Import directional light
#67 opened by morganbengtsson - 0
Optimize blurring of shadowmaps
#70 opened by morganbengtsson - 0
Blur cascaded shadow maps.
#68 opened by morganbengtsson - 0
- 0
Fog range
#63 opened by morganbengtsson - 0
Unified Node basted structured
#62 opened by morganbengtsson - 0
Mesh vertex groups
#61 opened by morganbengtsson - 0
Expose reverb type in audio API.
#60 opened by morganbengtsson - 0
Render skymap method in renderer
#59 opened by morganbengtsson - 0
- 0
Environment light transform
#57 opened by morganbengtsson - 0
Fix Travis to support std:filesystem
#56 opened by morganbengtsson - 0
Remove dependency on filesystem submodule
#43 opened by morganbengtsson - 0
Point vs Particle
#51 opened by morganbengtsson - 0
Use official nlohman json
#52 opened by morganbengtsson - 0
Support for blend parameter spotlight
#48 opened by morganbengtsson - 0
Use std::filesystem::path in public API
#53 opened by morganbengtsson - 0
Update sub-modules
#55 opened by morganbengtsson - 0
IOR instead of opacity
#38 opened by morganbengtsson - 0
Update STB
#42 opened by morganbengtsson - 0
Emission map
#44 opened by morganbengtsson - 0
Emission color
#45 opened by morganbengtsson - 0
Particles DOF problem
#49 opened by morganbengtsson - 0
Multi texturing
#32 opened by morganbengtsson - 0
Low frequency AO
#46 opened by morganbengtsson - 0
Try temporal AA
#47 opened by morganbengtsson - 0
Sort lights when rendering environments
#50 opened by morganbengtsson - 0
Update OpenAL
#41 opened by morganbengtsson - 0
Update GLM
#40 opened by morganbengtsson - 0
Depth of field
#37 opened by morganbengtsson - 0
sound instead of speaker
#39 opened by morganbengtsson - 0
Support for transmission/refraction
#34 opened by morganbengtsson - 0
Remove emission map
#35 opened by morganbengtsson - 0
Emission value instead of vec3
#36 opened by morganbengtsson - 0
Fix opacity/foliage rendering
#30 opened by morganbengtsson - 0
Multiple texture coordinates per mesh
#31 opened by morganbengtsson - 0
Particle cloud position
#33 opened by morganbengtsson - 0
Material albedo emission vec3
#29 opened by morganbengtsson