tile-scanline is an algorithm for rasterizing vector geometry as map tiles. It uses a combination of a modified scanline polygon fill and a modified Bresenham's line drawing algorithm. It is highly optimized, and is able to index 100s of thousands of polygons and lines at high resolution on a single process.
##Install
npm install tile-scanline
##Usage
// accepts a polygon or linestring geojson geometry
scanline(geometry, {max_zoom: 20})