WebGL Bluetooth plugin throws erros after loading scene. WebGLでシーン切り替え時にBLEが動作しなくなる
MrkKSen opened this issue · 1 comments
MrkKSen commented
WebBluetoothScript.cs
makes a gameobject and attachs itself to the gameobject.
Errors occur after loading scene, because the gameobject is deleted.
A quick solution is to find the gameobject named ~WebBluetoothScript
, and call DontDestroyOnLoad
.