Easy and Fast internationalizing your Flutter Apps, this package simplify the internationalizing process using Json file
- simplifying and making easy the internationalizing process in Flutter.
- Using JSON Files .
- Load locale from remote or backend.
- Automatically saving App state (save/restor the selected locale).
- Supports
plural
- Supports
gender
- Supports Flutter extension.
- Supports change locale dynamically .
- Supports for RTL locales
- Supports for nesting
- Customization AssetLoader localizations
- Support for context
- Testable and easy maintenence
- Added change locale dynamically
saveLocale
default valuetrue
- fixed many issues
this version came with many updates, here are the main ones:
-
optimized and clean code more stability
-
fixed many issues
-
added Unite test
-
Customization AssetLoader localizations
assetLoader
-
added
fallbackLocale
as optional -
Hiding
EasyLocalizationProvider
-
refactor and update approach localization for more details see example:
// Now V2.0.0 runApp(EasyLocalization( child: MyApp(), ... )); // after V2.0.0 runApp(EasyLocalization( child: MyApp(), ... )); ... class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { var data = EasyLocalizationProvider.of(context).data; return EasyLocalizationProvider(...); }}
-
added Support for context
tr("key", context: context), plural("key", 1 , context: context),
Add this to your package's pubspec.yaml file:
dependencies:
# stable version install from https://pub.dev/packages
easy_localization: <last_version>
# Dev version install from git REPO
easy_localization:
git: https://github.com/aissat/easy_localization.git
you must add flutter_localizations
to your pubspec.yaml file:
dependencies:
flutter_localizations:
sdk: flutter
You must create a folder in your project's root: the path
. Some examples:
/assets/"langs" , "i18n", "locale" or anyname ...
/resources/"langs" , "i18n", "locale" or anyname ...
Inside this folder, must put the json files containing the translated keys :
path
/${languageCode}-${countryCode}.json
- en.json to en-US.json
- ar.json to ar-DZ.json
- zh.json to zh-CN.json
- zh.json to zh-TW.json
must declare the subtree in your pubspec.yaml as assets:
flutter:
assets:
- {`path`/{languageCode}-{countryCode}.json}
The next step :
import 'dart:developer';
import 'package:example/lang_view.dart';
import 'package:example/my_flutter_app_icons.dart';
import 'package:flutter/material.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:easy_localization/easy_localization.dart';
void main(){
runApp(EasyLocalization(
child: MyApp(),
supportedLocales: [Locale('en', 'US'), Locale('ar', 'DZ')],
path: 'resources/langs',
// fallbackLocale: Locale('en', 'US'),
// useOnlyLangCode: true,
// optional assetLoader default used is RootBundleAssetLoader which uses flutter's assetloader
// assetLoader: RootBundleAssetLoader()
// assetLoader: NetworkAssetLoader()
// assetLoader: TestsAssetLoader()
// assetLoader: FileAssetLoader()
// assetLoader: StringAssetLoader()
));
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
EasyLocalization.of(context).delegate,
],
supportedLocales: EasyLocalization.of(context).supportedLocales,
locale: EasyLocalization.of(context).locale,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Easy localization'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int counter = 0;
bool _gender = true;
incrementCounter() {
setState(() {
counter++;
});
}
switchGender(bool val) {
setState(() {
_gender = val;
});
}
@override
Widget build(BuildContext context) {
log(tr("title"), name: this.toString() );
return Scaffold(
appBar: AppBar(
title: Text("title").tr(context: context),
actions: <Widget>[
FlatButton(
child: Icon(Icons.language),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (_) => LanguageView(), fullscreenDialog: true),
);
},
),
],
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Spacer(
flex: 1,
),
Text(
'switch.with_arg',
style: TextStyle(
color: Colors.grey.shade600,
fontSize: 19,
fontWeight: FontWeight.bold),
).tr(args: ["aissat"], gender: _gender ? "female" : "male"),
Text(
tr('switch', gender: _gender ? "female" : "male"),
style: TextStyle(
color: Colors.grey.shade600,
fontSize: 15,
fontWeight: FontWeight.bold),
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Icon(MyFlutterApp.male_1),
Switch(value: _gender, onChanged: switchGender),
Icon(MyFlutterApp.female_1),
],
),
Spacer(
flex: 1,
),
Text('msg').tr(args: ['aissat', 'Flutter']),
Text('clicked').plural(counter),
FlatButton(
onPressed: () {
incrementCounter();
},
child: Text('clickMe').tr(),
),
SizedBox(
height: 15,
),
Text(
plural('amount', counter,
format: NumberFormat.currency(
locale: Intl.defaultLocale,
symbol: "€")),
style: TextStyle(
color: Colors.grey.shade900,
fontSize: 18,
fontWeight: FontWeight.bold)),
SizedBox(
height: 20,
),
Text('profile.reset_password.title').tr(),
Spacer(
flex: 2,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: incrementCounter,
child: Text('+1'),
),
);
}
}
to change Locale
EasyLocalization.of(context).locale = locale;
for example You need to have backend endpoint (loadPath
) where resources get loaded from and your endpoint must containing the translated keys.
example:
class NetworkAssetLoader extends AssetLoader {
@override
Future<Map<String, dynamic>> load(String localePath) async {
return http
.get(localePath)
.then((response) => json.decode(response.body.toString()));
}
@override
Future<bool> localeExists(String localePath) => Future.value(true);
}
The next step :
...
void main(){
runApp(EasyLocalization(
child: MyApp(),
supportedLocales: [Locale('en', 'US'), Locale('ar', 'DZ')],
path: 'https://raw.githubusercontent.com/aissat/easy_localization/master/example/resources/langs',
assetLoader: NetworkAssetLoader()
// fallbackLocale: Locale('en', 'US'),
// useOnlyLangCode: true,
// optional assetLoader default used is RootBundleAssetLoader which uses flutter's assetloader
// assetLoader: RootBundleAssetLoader()
// assetLoader: TestsAssetLoader()
// assetLoader: FileAssetLoader()
// assetLoader: StringAssetLoader()
));
}
...
Arbic RTL | English LTR |
---|---|
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