An Alembic reader for V-Ray
This plugin is intended to be a more general-purpose .vrmesh and Alembic reader than the VRayProxy and provides ways to modify the geometry in the .vrmesh/Alembic file in various ways, as well as to assign shaders at render time etc.
The XML file with the material assignment rules has the following format:
<materialAssignmentRules>
<patternRule>
<pattern>/pTorus/*</pattern>
<material>orangeMtl</material>
<displacement amount="5.0">displTex1</displacement>
</patternRule>
<patternRule>
<pattern>*</pattern>
<material>checkerMtl</material>
<subdivision>1</subdivision>
</patternRule>
...
</materialAssignmentsRules>