This simple Cocos2d-x project demonstrates how to
- load sprite frames from a sprite sheet
- create an animation
- initialize a point light effect with a normal map
- and enlighten your animation
Here's the full tutorial: 2d dynamic lighting with Cocos2d-x
To keep the repository size small we haven't added Cocos2d-x itself to the repo.
Please copy the cocos2d-x-3.6 installation directory to LightingDemo/cocos2d
after cloning.