Small shaders experiments. This time using Polycode instead of my usual boilerplate OpenGL wrappers.
You'll have to edit POLYCODE_FRAMEWORK_ROOT
in CMakeLists.txt to build these.
Small shaders experiments. This time using Polycode instead of my usual boilerplate OpenGL wrappers.
You'll have to edit POLYCODE_FRAMEWORK_ROOT
in CMakeLists.txt to build these.