/JRhythm

JRhythm is a simple and still incomplete implementation of an OpenGL based game engine in Java

Primary LanguageJava

JRhythm

JRhythm is a simple and still incomplete implementation of an OpenGL based game engine in Java

JRhythm

Features

  • LWJGL based
  • Uses the Slick library for 2D stuff like HUD etc.
  • Includes JBullet and sample vehicle scene
  • Texture loader
  • Stencil buffer shadows
  • Wavefront OBJ import
  • Basic camera movement

Usage

There is still no build script at the moment so you have to run and export the program from within eclipse. The main class is de.pueski.jrhythm.core.JRhythm