mrLeelin
I am Li Lin,i am a student .I love learning and open source.I hope I can make my own contribution to github one day.
北京
Pinned Repositories
AICommand
ChatGPT integration with Unity Editor
AIShader
ChatGPT-powered shader generator for Unity
Animation-Texture-Baker
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
CloudScipt_Playfab
Dingtalk
Ding talk example
EcsRx
EcsRx
learnGitBranching
An interactive git visualization to challenge and educate!
XIL
使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案
XMLib.AM.Example
XMLib 动作游戏编辑器 Example
Zenject
Dependency Injection Framework for Unity3D
mrLeelin's Repositories
mrLeelin/CloudScipt_Playfab
mrLeelin/XIL
使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案
mrLeelin/Animation-Texture-Baker
頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン
mrLeelin/Dingtalk
Ding talk example
mrLeelin/EcsRx
EcsRx
mrLeelin/learnGitBranching
An interactive git visualization to challenge and educate!
mrLeelin/XMLib.AM.Example
XMLib 动作游戏编辑器 Example
mrLeelin/Zenject
Dependency Injection Framework for Unity3D
mrLeelin/AICommand
ChatGPT integration with Unity Editor
mrLeelin/AIShader
ChatGPT-powered shader generator for Unity
mrLeelin/awesome-unity
A curated list of awesome Unity games! 🎮
mrLeelin/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
mrLeelin/ChatGPT-API-unity
Binds ChatGPT chat completion API to pure C# on Unity.
mrLeelin/chatgpt-on-wechat
使用ChatGPT搭建微信聊天机器人,基于OpenAI API和itchat实现。Wechat robot based on ChatGPT, which using OpenAI api and itchat library.
mrLeelin/CovertionMysql
excel convert mysql
mrLeelin/Dots1.0Example
The Dots example project
mrLeelin/DOTSSample
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
mrLeelin/ecsrx.roguelike2d
An example of the Roguelike 2d game using EcsRx
mrLeelin/ET
Unity3D Client And C# Server Framework
mrLeelin/godot
Godot Engine – Multi-platform 2D and 3D game engine
mrLeelin/gogs
Gogs is a painless self-hosted Git service
mrLeelin/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
mrLeelin/imobiledevice-net
.NET (C#, VB.NET,...) bindings for libimobiledevice
mrLeelin/loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
mrLeelin/SdkTestingCloudScript
This is the Cloud Script used for the internal testing of all SDKs.
mrLeelin/SkillSystem-3
Dota2 alike Skill System Implementation for KnightPhone
mrLeelin/strangeioc
The IoC/Binding Framework for Unity3D and C#
mrLeelin/UniTask
Provides an efficient allocation free async/await integration for Unity.
mrLeelin/XCSkillEditor_Unity
基于Flux扩展开发的UnityAct技能编辑器, ,集成Mirror支持局域网联机