Godot plugin that let users slice Polygon2D, NavigationRegion2D and CollisionPolygon2D nodes and scenes based on said nodes.
This is the Godot 4.x version of the plugin, if you are using Godot 3.x click here.
- Install Instructions
- Usage
- What you can do with the knife tool:
- What you can't do with the knife tool:
- Buy Me A Coffee
Download and move the unzipped folder in your project addons folder.
If you use git you can also add it as a submodule:
git submodule add https://github.com/mrkdji/knife-tool.git addons/knife-tool
Action | Key |
---|---|
Add Point | left mouse click |
Cancel Cut | right mouse click |
Confirm Cut | enter / return |
- Simple cut
- Cut with multiple inner points
- Multiple cuts at once
- Cuts that self-intersect (with a caveat)
- Carve holes
- Cuts that self-intersect inside the polygon:
If you find this tool useful send me the munny consider buying me a coffee: