- Write a method that will update an existing database record once changes have been made to that record's equivalent Ruby object.
- Identify whether a Ruby object has already been persisted to the database.
- Build a method that can either find and update or create a database record.
It's hard to imagine a database that would stay totally static and never change. For example, a customer who uses your online marketplace updates their billing information or makes a new purchase. A user of your social networking site "friends" another user, creating a new association between them. A hospital updates the medical history of one of its patients. In each of these example apps that uses a database, we need to be able to update, or change, the records that are stored in that database.
What do we need to do in order to successfully update a record? First, we need to find the appropriate record. Then, we make some changes to it, and finally, save it once again.
In our Ruby ORM, where attributes of given Ruby objects are stored as an individual row in a database table, we will need to retrieve these attributes, reconstitute them into a Ruby object, make changes to that object using Ruby methods, and then save those (newly updated) attributes back into the database.
Let's walk through this process together.
For the purposes of this example, we'll be working with a fictitious music
management app that allows the user to store their songs. Our app has a Song
class that maps to a songs database table. Our Song
class has all the methods
it needs to create the songs table, insert records into that table and retrieve
records from that table.
For this example, we'll assume that our database connection is stored in the DB[:conn]
constant.
class Song
attr_accessor :name, :album
attr_reader :id
def initialize(id=nil, name, album)
@id = id
@name = name
@album = album
end
def self.create_table
sql = <<-SQL
CREATE TABLE IF NOT EXISTS songs (
id INTEGER PRIMARY KEY,
name TEXT,
album TEXT
)
SQL
DB[:conn].execute(sql)
end
def save
sql = <<-SQL
INSERT INTO songs (name, album)
VALUES (?, ?)
SQL
DB[:conn].execute(sql, self.name, self.album)
@id = DB[:conn].execute("SELECT last_insert_rowid() FROM songs")[0][0]
end
def self.create(name:, album:)
song = Song.new(name, album)
song.save
song
end
def self.find_by_name(name)
sql = "SELECT * FROM songs WHERE name = ?"
result = DB[:conn].execute(sql, name)[0]
Song.new(result[0], result[1], result[2])
end
end
With the Song
class as defined above, we can create new Song
instances, save
them to the database and retrieve them from the database:
ninety_nine_problems = Song.create(name: "99 Problems", album: "The Blueprint")
Song.find_by_name("99 Problems")
# => #<Song:0x007f94f2c28ee8 @id=1, @name="99 Problems", @album="The Blueprint">
Now that we've seen how to create a Song
instance, save its attributes to the
database, retrieve those attributes and use them to re-create a Song
instance,
let's move on to updating records and objects.
In order to update a record, we must first find it:
ninety_nine_problems = Song.find_by_name("99 Problems")
ninety_nine_problems.album
# => "The Blueprint"
Uh-oh, 99 Problems is off The Black Album, as we all know. Let's fix this.
ninety_nine_problems.album = "The Black Album"
ninety_nine_problems.album
# => "The Black Album"
Much better. Now we need to save this record back into the database:
To do so, we'll need to use an UPDATE
SQL statement. That statement would look
something like this:
UPDATE songs
SET album="The Black Album"
WHERE name="99 Problems";
Let's put it all together using our SQLite3-Ruby gem magic. Remember, in this
example, we assume our database connection is stored in DB[:conn]
.
sql = "UPDATE songs SET album = ? WHERE name = ?"
DB[:conn].execute(sql, ninety_nine_problems.album, ninety_nine_problems.name)
Here we've updated the album of a given song. What happens when we want to update some other attribute of a song?
Let's take a look:
Song.create(name: "Hella", album: "25")
Let's correct the name of the above song from "Hella"
to "Hello"
.
hello = Song.find_by_name("Hella")
sql = "UPDATE songs SET name='Hello' WHERE name = ?"
DB[:conn].execute(sql, hello.name)
This code is almost exactly the same as the code we used to update the album of
the first song. The only difference is in the particular attribute we wanted to
update. In the first case, we were updating the album. In this case, we updated
the name. Repetitious code has a smell. Let's extract this functionality of
updating a record into a method, #update
.
How will we write a method that will allow us to update any attributes of any song? How will we know which attributes have been recently updated and which will remain the same?
The best way for us to do this is to simply update all the attributes whenever we update a record. That way, we will catch any changed attributes, while the un-changed ones will simply remain the same.
For example:
hello = Song.find_by_name("Hella")
sql = "UPDATE songs SET name = 'Hello', album = ? WHERE name = ?"
DB[:conn].execute(sql, hello.album, hello.name)
Here we update both the name and album attribute of the song, even though only the name attribute is actually different.
Okay, now that we've solved this problem, let's build our method:
class Song
...
def update
sql = "UPDATE songs SET name = ?, album = ? WHERE name = ?"
DB[:conn].execute(sql, self.name, self.album, self.name)
end
end
Now we can update a song with the following:
hello = Song.create(name: "Hella", album: "25")
hello.name = "Hello"
hello.update
Wait a second, you might be wondering, how can the #update
method use WHERE name = #{self.name}"
if we just changed the name of the song? Well...it
can't!
The above #update
method will not work if we are trying to update the name
of a song. Think about it: If we change the name of hello
from "Hella"
to
"Hello"
with the following:
hello.name = "Hello"
Then the database table doesn't yet know that we changed the name. We haven't
saved that change yet so the database row that stores hello
's information
still has a value of "Hella"
in the "name" column. So, after the above line of
code is executed, our SQL query:
sql = "UPDATE songs SET name = ?, album = ? WHERE name = ?"
DB[:conn].execute(sql, self.name, self.album, self.name)
Would be interpreted like this:
DB[:conn].execute(sql, "Hello", "25", "Hello")
And, seeing as our database row still has a value of "Hella"
in the "name"
column, our query would fail to find the correct record and consequently fail to
update it.
So using something changeable, like name, to identify the record we want to update, won't work. If only each individual database record and its analogous Ruby object had some kind of unique, un-changing identifier...
That's where the primary key ID of a database record and the id
attribute of
its analogous Ruby object come in.
We need a way to select a Ruby object's analogous table row using some fixed and
unique attribute. Song records in the database table have a unique id
, and our
Song
instances have an id
attribute. Recall that we have been setting the
id
attribute of individual songs directly after the data regarding that song
gets inserted into the database table, right at the end of our #save
method.
Why?
The unique id
number of a Song
instance should come from the database.
When a song record gets inserted into the database, that row automatically gets
assigned a unique ID number. We need to grab that ID number from the database
record and assign it to the Song
instance's id
attribute.
If that sounds confusing, check out this diagram:
Let's break it down:
-
We create a new instance of the
Song
class. That instance has aname
andalbum
attribute. But itsid
attribute isnil
. -
The name and album of this song instance are used to create a new database record––a new row in the songs table. That record has an ID of
1
(this would appear to be the first song we've ever saved in our database). -
The ID of the newly created database record is then taken and assigned to the
id
attribute of the original song object.
What's so great about this? Well, with this pattern, every instance of the
Song
class that is ever saved into the database will be assigned a unique id
attribute that we can use to differentiate it from the other Song
objects we
created and that we can use to find, retrieve and update unique songs.
Now that we are all convinced that this is the behavior we want to implement, take a closer look at the code that implements it.
At what point in time should a Song
instance get assigned a unique id
? Right
after we INSERT
it into the database. At that point, its equivalent database
record will have a unique ID in the ID column. We want to simply grab that ID
and use it to assign the Song
object its id
value.
When do we INSERT
a new record into our database? In the #save
method:
def save
sql = <<-SQL
INSERT INTO songs (name, album)
VALUES (?, ?)
SQL
DB[:conn].execute(sql, self.name, self.album)
end
Right after we execute
the SQL INSERT
statement is an appropriate place to
assign our Song
object its unique id
from the database.
How do we get the unique ID of the record we just created? We query the database table for the ID of the last inserted row:
SELECT last_insert_rowid() FROM songs
Important: When we execute the above SQL statement using our SQLite3-Ruby gem, we get back something that may feel unexpected:
DB[:conn].execute("SELECT last_insert_rowid() FROM songs")
# => [[1]]
Recall that whenever we execute SQL statements against our database using the
SQLite3-Ruby gem's #execute
method, we will get back an array of arrays. Here,
we used the last_insert_rowid()
SQL query to request one thing: the last
inserted row's ID. Our SQLite3-Ruby gem obliged and gave us an array that
contains one array that contains one element––the last inserted row ID. Phew!
So, let's put it all together with our new-and-improved #save
method:
def save
sql = <<-SQL
INSERT INTO songs (name, album)
VALUES (?, ?)
SQL
DB[:conn].execute(sql, self.name, self.album)
@id = DB[:conn].execute("SELECT last_insert_rowid() FROM songs")[0][0]
end
Now let's see what happens when we create a new song:
hello = Song.create(name: "Hello", album: "25")
hello.name
# => "Hello"
hello.album
# => "25"
hello.id
# => 1
We did it! Now our individual Song
objects will get assigned a unique id
attribute, as soon as they are saved to the database. That means that we can
refactor our #update
method such that it will only update the correct, unique
record.
Our #update
method should identify the correct record to update based on the
unique ID that both the song Ruby object and the songs table row share:
class Song
...
def update
sql = "UPDATE songs SET name = ?, album = ? WHERE id = ?"
DB[:conn].execute(sql, self.name, self.album, self.id)
end
end
Now we will never have to worry about accidentally updating the wrong record, or being unable to find a record once we change its name.
Our #save
method currently looks like this:
def save
sql = <<-SQL
INSERT INTO songs (name, album)
VALUES (?, ?)
SQL
DB[:conn].execute(sql, self.name, self.album)
@id = DB[:conn].execute("SELECT last_insert_rowid() FROM songs")[0][0]
end
This method will always INSERT
a new row into the database table. But, what
happens if we accidentally call #save
on an object that has already been
persisted and has an analogous database row?
It would have the effect of creating a new database row with the same attributes
as an existing row. The only difference would be the id
number:
hello = Song.new("Hello", "25")
hello.save
DB[:conn].execute("SELECT * FROM songs WHERE name = 'Hello' AND album = '25'")
# => [[1, "Hello", "25"]]
# What happens if we save the same song again?
hello.save
DB[:conn].execute("SELECT * FROM songs WHERE name = 'Hello' AND album = '25'")
# => [[1, "Hello", "25"], [2, "Hello", "25"]]
Oh no! We have two records in our songs table that contain the same information.
It is clear that our #save
method needs some fail-safes to protect against
this kind of thing.
We need our #save
method to check to see if the object it is being called on
has already been persisted. If so, don't INSERT
a new row into the database,
simply update an existing one. Now that we have our handy #update
method
ready to go, this should be easy.
How do we know if an object has been persisted? If it has an id
that is not
nil
. Remember that an object's id
attribute gets set only once it has been
INSERT
ed into the database.
Let's take a look at our new #save
method:
def save
if self.id
self.update
else
sql = <<-SQL
INSERT INTO songs (name, album)
VALUES (?, ?)
SQL
DB[:conn].execute(sql, self.name, self.album)
@id = DB[:conn].execute("SELECT last_insert_rowid() FROM songs")[0][0]
end
end
Great, now our #save
method will never create duplicate records!