Issues
- 0
Dungeon Store
#104 opened - 0
DS-4 Purchase items from store
#103 opened - 0
DS-3 Add gold to monsters and pc
#102 opened - 0
DS-2 Spawn items in store room
#101 opened - 0
DS-1 Add new room for store
#100 opened - 0
EUC-7 Game ends if PC kills Spongebob
#95 opened - 0
EUC-6 Update PC & NPC combat
#94 opened - 0
EUC-5 NPCs don't attack other NPCs
#93 opened - 0
EUC-4 Add commands
#92 opened - 0
EUC-3 Give PC 10 carry slots
#91 opened - 0
PC Equipment and Updated Combat
#90 opened - 0
EUC-2 Give PC equipment slots
#89 opened - 0
EUC-1 Give PC defaults
#88 opened - 0
- 0
MM-5 Create movement priority queue
#69 opened - 0
MM-4 Create erratic monster
#68 opened - 0
MM-3 Create tunneling monster
#67 opened - 0
MM-2 Create telepathic monster
#66 opened - 1
MM-2 Create intelligent monster
#65 opened - 0
- 0
- 0
PF-10 Test code against test dungeons
#61 opened - 0
- 0
- 0
PF-9 Simplify main function
#56 opened - 0
- 0
- 0
- 0
PF-5 Generate weights for tunnelers
#50 opened - 0
PF-4 Generate weights for non-tunnelers
#49 opened - 0
PF-1 Set up directory
#48 opened - 1
- 0
PF-3 Implement priority queue
#46 opened - 0
LS-13 Run against student made dungeons
#45 opened - 0
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- 1
LS-10 Convert endianness when saving
#39 opened - 0
- 0
LS-8 Dynamically set size of rooms array
#35 opened - 0
LS-7 Create .gitignore
#32 opened - 0
LS-6 Run code against test dungeons
#31 opened - 0
LS-5 Load files when --load flag is used
#30 opened - 1
LS-1 Create directory .rlg327
#29 opened - 0
LS-2 Get input from command line
#28 opened - 0
- 1
- 0
- 0
DG-4 Print map with ncurses
#22 opened - 0
DG-3 Connect rooms with corridors (#)
#19 opened - 0
DG-1 Create 80 (x) x 21 (y) dungeon
#18 opened