mrven/Blender-Asset-Creation-Toolset
Many Tools for Game Asset Creation (Import/Export FBXs, Origin Aligment Tool, Renaming, Low-Poly Art workflow tools, etc.)
PythonGPL-3.0
Issues
- 0
vertex color support for GLTF/GLB
#38 opened by benjdarling - 1
- 2
FBX exports's size incorrect
#36 opened by zbartan - 0
bug pic 4.1
#35 opened by yvez247 - 0
Clear Custom Normals Error in 4.1 (v2024.2)
#34 opened by mrven - 0
Quick adding a lattice to selected objects
#33 opened by mrven - 6
Model to look backwards.
#30 opened by ani-kun - 1
- 2
Godot and gltf Export
#28 opened by maluramichael - 1
"Add UV" Linked data support (from AncaOne)
#19 opened by mrven - 2
- 2
- 4
Exception on unregistering in windows
#4 opened by 64blit - 1
Add link to Documentation
#25 opened by mrven - 1
ACT with blender 4,0,1 export to unity
#29 opened by RobAllsopp-hub - 1
Unity Error CS0518, CS 0656
#27 opened by michelepoletto3d - 0
- 2
- 0
UV Channels reordering
#20 opened by mrven - 0
Custom Export Scale Option (from Marius M.)
#15 opened by mrven - 0
- 0
Many action do not work, when objects are not displayed in viewport (from RobertLe Robert Lechl)
#17 opened by mrven - 0
- 1
- 2
The Bones/Weights Merger!
#2 opened by 4Brad-23 - 2
Merge Bones :(
#13 opened by NefistoSamael - 1
Add option to ignore leaf bones
#8 opened by FairplexVR - 2
Exporting FBX's doesn't work if the mesh contains characters which windows doesn't allow (For example " : ")
#12 opened by nicknemer - 2
- 3
(Origin Tools) add Origin Align Middle
#6 opened by mokalux - 1
Material surface is not applied
#10 opened by pixelemy - 1
Exporting cuts out part of the asset name if it's long, but it's not a constant character limit
#9 opened by PabloCaracena - 3
Rotation issue with unity
#1 opened by builder-main