GPU/CPU Texture Generator
WIP of a GPU Texture generator using dear imgui for UI. Not production ready and a bit messy but really fun to code. Basically, add GPU and CPU nodes in a graph to manipulate and generate images. Nodes are hardcoded now but a discovery system is planned. Currently nodes can be written in GLSL or C or Python.
Use CMake and VisualStudio to build it. Only Windows system supported for now.
Features:
- Node based texture editing
- material library browser
- edit/change node shaders inside the app
- bake textures to .png, .jpg, .tga, .bmp, .hdr, mp4
- PBR preview
Currently implemented nodes
- circle and square generator
- sine generator
- checker transform
- transform
- Mul/Add
- smoothstep
- pixelize
- blur
- normal map from height map
- sphere/plan previewer
- Hexagon
- Mul-Add colors
- Blend (add, mul, min, max)
- Invert color
- Circle Splatter
- Ramp
- Tile
- Polar coordinates
- ...
Check the project page for roadmap.
This software uses the following (awesome) projects:
Dear ImGui - Omar Cornut https://github.com/ocornut/imgui
ImGuiColorTextEdit - Balazs Jako https://github.com/BalazsJako/ImGuiColorTextEdit
stb_image, stb_image_write - Sean T. Barett https://github.com/nothings/stb
EnkiTS - Doug Binks https://github.com/dougbinks/enkiTS
Tiny C Compiler - Fabrice Bellard https://bellard.org/tcc/
SDL2 - https://www.libsdl.org/
NativeFileDialog - Michael Labbe https://github.com/mlabbe/nativefiledialog
gl3w - Slavomir Kaslev https://github.com/skaslev/gl3w
TinyDir - https://github.com/cxong/tinydir
cmft - cubemap filtering tool - Dario Manesku https://github.com/dariomanesku/cmft
dear imgui color scheme - codz01 ocornut/imgui#1902 (comment)
FFMPEG - Fabrice Bellard
Python 3 - Python.org
pybind 11 - https://github.com/pybind/pybind11
nanosvg - Mikko Mononen https://github.com/memononen/nanosvg