Immersive Deep Dreaming
Project structure
This project is made based on modifications from Google VR's SDK.
Many unused files haven't been removed yet.
The only important scene for the project is: Assets/skybox.unity
Two folders have been ignored, for they contained more than 100Mb each:
Assets/Resources
Assets/Plugins/iOS
The Resources
folder should be created and filled with two panoramic scenes:
First scene:
- Panorama sequence for left eye: l.0000.jpg to l.0155.jpg
- Panorama sequence for right eye: r.0000.jpg to r.0155.jpg
Second scene:
- Panorama sequence for left eye: inc.l.0000.jpg to inc.l.0155.jpg
- Panorama sequence for right eye: inc.r.0000.jpg to inc.r.0155.jpg
It should be like this beacause, for now, this is hardcoded in Assets/scripts/JpegViewer.cs
.
Our scripts are in Assets\scripts
folder.
Our pano.shader
shader is in Assets\shaders
folder, along with our custom cylinder mesh cylinder.fbx
.
Our material are in Assets\Materials