/UnityTodoTree

Primary LanguageC#OtherNOASSERTION

Unity Todo Tree

The TODO Tree for Unity Editor

  • recommend version: >=2019.4(LTS)

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How To Use

Open TODO Tree editor located in "Window -> TODO Tree" at the top bar.

Support Features

  1. Tag (TODO, FIXME)
  2. Priority (Minor, Medium, Major)
  3. Progress (Active, On-Hold, Completed)
  4. Reorder (Drag & Drop the todo)
  5. Quick Create Buttons on Inspector

You can edit settings in the TODO Tree window or manually add more custom items (tag, priority, progress) to the TodoConfig asset. (+ color for each of them)

If you don't see the quick inspector buttons, please reopen Unity editor after you open the TODO Tree window.

TodoConfig

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Located in "Assets/Editor/TodoTree" directory. You can modify the default names and colors in tag, priority, progress. If you don't want to see the quick create buttons on inspector, just uncheck "Inspector GUI".

Please Note:

  • The Tags should contain at least 2 items.
  • The Priorities and Progresses should contain at least 1 item.
  • If you change any name in the TodoConfig asset, close the TODO Tree tab and reopen it to let it sync them.
  • The quick inspector buttons only support the default 2 tags (TODO, FIXME). Of course, the names would be different if you modified them already.