/SaveManager

A local savegame manager for Ubisoft Games

Primary LanguageC#

🗂️ SaveManager

A lightweight local savegame manager to help you organize and manage your save files with ease.

FeaturesSupported PlatformsInstallationContributingLicenseReferences

Status Development Feedback

App Preview
Note: This image is a mockup and may not represent the final design.


looking for the CLI version? you can find that here


🖥️ Supported Platforms

Windows Linux macOS

Currently Supported:
✅ Ubisoft Connect save files (as of 28-07-2025)
🔜 Next planned: Unreal Engine 4/5 save files
🔮 Future: Rockstar Games Launcher


⚙️ Installation

  1. Download the latest release from the Releases page.
  2. Run the appropriate binary for your OS.

macOS Users:
After the first launch attempt, go to:
System Settings → Privacy & Security → Scroll to the bottom → Click "Allow" to run the app.


✨ Features (Planned)

🔒 Robust Backup System

  • Create and restore backups with ease using 7zip functionality built-in.
  • Configurable automatic backups.
  • Rsync support for remote backups.

📊 Smart Save Organization

  • Lists saves by game name and unique ID. (Ubisoft Games only)
  • Search & filter for faster navigation.

🔄 Cross-Platform Sync

  • Sync save files across platforms and devices.

❓ Information

This project uses Avalonia UI with .axaml for the front-end interface. The UI layout was auto-generated using Claude based on a design that I made in Figma.

⚠️ Note: Front-end design is not the primary focus at the moment. If you enjoy working with UI/UX or Avalonia, contributions are very welcome!


🤝 Contributing

We welcome contributions of all kinds:

  • 🐞 Bug reports
  • 💡 Feature suggestions
  • 🌴 Front-end improvements
  • 🔧 Code contributions via pull requests

Feel free to open an issue or fork the repo to get started!

📜 License

This project is licensed under the MIT License.


👯 Dependencies