rust-gpu
compatible library for Computer Graphics. (work in progress!)
Vulkan 1.2 renderer using rust-gpu
shaders including basic gltf support (might change in the future).
Currently only supports Nvidia RTX or newer GPUs due to raytracing requirement and (even more constraining) bindless textures handles (SPV_NV_bindless_texture
). See Descriptorless Rendering in Vulkan
for the rationale of choosing this extension.