/Procedural-Animation

Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also, the motion is driven with the legs of the model.

Primary LanguageC#

Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh.

This is the code documentation of a really quick tutorial you can access throught this link: https://www.youtube.com/watch?v=Uu6qJoqq9JY