Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh.
This is the code documentation of a really quick tutorial you can access throught this link: https://www.youtube.com/watch?v=Uu6qJoqq9JY
Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also, the motion is driven with the legs of the model.
C#
Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh.
This is the code documentation of a really quick tutorial you can access throught this link: https://www.youtube.com/watch?v=Uu6qJoqq9JY