Victory Conditions Overhaul 2 mod for Total War: Warhammer II.
This mod introduces a major redone of the victory conditions of Total War: Warhammer II Mortal Empires campaign. A lot of members of the community, including me, think that there is a poor job done in the default ones. This results in abandoned campaigns and poor differences between factions, which usually feel all the same in a lot of races.
With this package, a major redone of all the vanilla factions (fifty four at the moment of the writing) has been introduced. It includes new features, new victory times and major differentiations between factions, always with a deep respect for the rich lore of Warhammer but without being to hardcore: fun has been the main priority, lorefulness goes after it.
To use it you only have to subscribe to the mod in the Steam Workshop, as well as satisfying its dependencies. Using the VCO2 Framework is required and the compatibility is exactly the same.
You can check the new victory conditions in the Introduced changes file. There is a subfolder for each faction improved.
The FAQ can be found here.
Feel free to add issues or to create pull requests. Help is always welcome.
SemVer is used for versioning. For the changelog, see CHANGELOG.md.
- Marc Solé Fonte - Initial work - msolefonte
This project is licensed under the Apache License, Version 2.0 - see the LICENSE file for details.
- Special thanks to cybvep for contributing with amazing and fresh ideas for new victory conditions. This mod would not have been possible without him.
- Special thanks to Vandy for its support during the development.
- Special thanks to all the users that have supported the development economically.
- Thanks to all the users that have participated in the beta releases, that have reported bugs and that have contributed with reports, feelings and new ideas.
- Thanks to all the modders of the Da Modding Den Discord for they knowledge and they experience.