/GIVHUD

Gamemaster's Improved Vanilla TF2 HUD

For 16:9 non mini-mode only

img 1 img 2 img 3

Version: 2.0.0 initial release

HUD by http://steamcommunity.com/id/Gamemaster1379

Read about it here: http://facepunch.com/showthread.php?t=1447589&p=46983816#post46983816

Special thanks to errur, who inspired this HUD and is responsible for its foundation and creation.

2.0 Changes

  • Compatability up to Halloween 2018
  • Restructured to be auto generated with HUDGEN

1.2 Changes -Update to handle new Matchmaking bugs and menus. -Fix mouseovermenu from cutting off text on loadout screen

1.1 Changes -Updated for Halloween -Removed unused Warlock icon

1.03 Changes -Updated broken elements for new update -Damage numbers now shown in HUD

1.02 Changes -Fixed "Status Elements" not showing up or showing up incorrectly (Mad Milk, Mark for Death, MannPower Upgrades), etc -When above 100%, HP value is now blue tinted -When below 50%, HP value is now red tinted

1.01 Changes -Moved down text on all charge meters to stop text from being cut off -Enlarged Tooltip panel -Modified CTF cap count backgrounds to fit better